libsidplayfp  2.0.2
OpAmp.h
1 /*
2  * This file is part of libsidplayfp, a SID player engine.
3  *
4  * Copyright 2011-2015 Leandro Nini <drfiemost@users.sourceforge.net>
5  * Copyright 2007-2010 Antti Lankila
6  * Copyright 2004,2010 Dag Lem
7  *
8  * This program is free software; you can redistribute it and/or modify
9  * it under the terms of the GNU General Public License as published by
10  * the Free Software Foundation; either version 2 of the License, or
11  * (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21  */
22 
23 #ifndef OPAMP_H
24 #define OPAMP_H
25 
26 #include <memory>
27 
28 #include "Spline.h"
29 
30 #include "sidcxx11.h"
31 
32 namespace reSIDfp
33 {
34 
68 class OpAmp
69 {
70 private:
72  mutable double x;
73 
74  const double kVddt;
75  const double vmin;
76  const double vmax;
77 
78  std::unique_ptr<Spline> const opamp;
79 
80 public:
88  OpAmp(const Spline::Point opamp[], int opamplength, double kVddt) :
89  x(0.),
90  kVddt(kVddt),
91  vmin(opamp[0].x),
92  vmax(opamp[opamplength - 1].x),
93  opamp(new Spline(opamp, opamplength)) {}
94 
95  void reset() const
96  {
97  x = vmin;
98  }
99 
107  double solve(double n, double vi) const;
108 };
109 
110 } // namespace reSIDfp
111 
112 #endif
reSIDfp::OpAmp::solve
double solve(double n, double vi) const
Definition: OpAmp.cpp:33
reSIDfp::Spline
Definition: Spline.h:39
reSIDfp::OpAmp::OpAmp
OpAmp(const Spline::Point opamp[], int opamplength, double kVddt)
Definition: OpAmp.h:88
reSIDfp::OpAmp
Definition: OpAmp.h:69
reSIDfp::Spline::Point
Definition: Spline.h:42