libsidplayfp  2.0.2
Spline.h
1 /*
2  * This file is part of libsidplayfp, a SID player engine.
3  *
4  * Copyright 2011-2015 Leandro Nini <drfiemost@users.sourceforge.net>
5  * Copyright 2007-2010 Antti Lankila
6  *
7  * This program is free software; you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation; either version 2 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  */
21 
22 #ifndef SPLINE_H
23 #define SPLINE_H
24 
25 #include <cstddef>
26 #include <vector>
27 
28 namespace reSIDfp
29 {
30 
38 class Spline
39 {
40 public:
41  typedef struct
42  {
43  double x;
44  double y;
45  } Point;
46 
47 private:
48  typedef struct
49  {
50  double x1;
51  double x2;
52  double a;
53  double b;
54  double c;
55  double d;
56  } Param;
57 
58  typedef std::vector<Param> ParamVector;
59 
60 private:
62  ParamVector params;
63 
65  mutable ParamVector::const_pointer c;
66 
67 public:
68  Spline(const Point input[], size_t inputLength);
69 
73  Point evaluate(double x) const;
74 };
75 
76 } // namespace reSIDfp
77 
78 #endif
reSIDfp::Spline
Definition: Spline.h:39
reSIDfp::Spline::Point
Definition: Spline.h:42
reSIDfp::Spline::evaluate
Point evaluate(double x) const
Definition: Spline.cpp:91