libsidplayfp
2.0.2
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#include <ColorRAMBank.h>
Public Member Functions | |
void | reset () |
void | poke (uint_least16_t address, uint8_t value) override |
uint8_t | peek (uint_least16_t address) override |
Color RAM.
1K x 4-bit Static RAM that stores text screen color information.
Located at $D800-$DBFF (last 24 bytes are unused)
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inlineoverridevirtual |
Bank read. You probably should override this method, except if the Bank is only used in write context.
address | value to read from |
Implements libsidplayfp::Bank.
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inlineoverridevirtual |
Bank write.
Override this method if you expect write operations on your bank. Leave unimplemented if it's logically/operationally impossible for writes to ever arrive to bank.
address | address to write to |
value | value to write |
Implements libsidplayfp::Bank.