#include <c64sid.h>
|
virtual void | reset (uint8_t volume)=0 |
|
void | reset () |
|
void | poke (uint_least16_t address, uint8_t value) override |
|
uint8_t | peek (uint_least16_t address) override |
|
|
virtual uint8_t | read (uint_least8_t addr)=0 |
|
virtual void | write (uint_least8_t addr, uint8_t data)=0 |
|
◆ peek()
uint8_t libsidplayfp::c64sid::peek |
( |
uint_least16_t |
address | ) |
|
|
inlineoverridevirtual |
Bank read. You probably should override this method, except if the Bank is only used in write context.
- Parameters
-
address | value to read from |
- Returns
- value at address
Implements libsidplayfp::Bank.
◆ poke()
void libsidplayfp::c64sid::poke |
( |
uint_least16_t |
address, |
|
|
uint8_t |
value |
|
) |
| |
|
inlineoverridevirtual |
Bank write.
Override this method if you expect write operations on your bank. Leave unimplemented if it's logically/operationally impossible for writes to ever arrive to bank.
- Parameters
-
address | address to write to |
value | value to write |
Implements libsidplayfp::Bank.
The documentation for this class was generated from the following file: