libsidplayfp  2.0.2
demo.cpp
/*
* This file is part of libsidplayfp, a SID player engine.
*
* Copyright 2012-2014 Leandro Nini <drfiemost@users.sourceforge.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <fcntl.h>
#include <sys/soundcard.h>
#include <sys/ioctl.h>
#include <unistd.h>
#include <stdlib.h>
#include <cstring>
#include <fstream>
#include <memory>
#include <vector>
#include <iostream>
#include <sidplayfp/sidplayfp.h>
#include <sidplayfp/SidTune.h>
#include <sidplayfp/SidInfo.h>
#include <sidplayfp/builders/residfp.h>
/*
* Adjust these paths to point to existing ROM dumps if needed.
*/
#define KERNAL_PATH ""
#define BASIC_PATH ""
#define CHARGEN_PATH ""
#define SAMPLERATE 48000
/*
* Load ROM dump from file.
* Allocate the buffer if file exists, otherwise return 0.
*/
char* loadRom(const char* path, size_t romSize)
{
char* buffer = 0;
std::ifstream is(path, std::ios::binary);
if (is.good())
{
buffer = new char[romSize];
is.read(buffer, romSize);
}
is.close();
return buffer;
}
/*
* Sample application that shows how to use libsidplayfp
* to play a SID tune from a file.
* It uses OSS for audio output.
*/
int main(int argc, char* argv[])
{
sidplayfp m_engine;
{ // Load ROM files
char *kernal = loadRom(KERNAL_PATH, 8192);
char *basic = loadRom(BASIC_PATH, 8192);
char *chargen = loadRom(CHARGEN_PATH, 4096);
m_engine.setRoms((const uint8_t*)kernal, (const uint8_t*)basic, (const uint8_t*)chargen);
delete [] kernal;
delete [] basic;
delete [] chargen;
}
// Set up a SID builder
std::auto_ptr<ReSIDfpBuilder> rs(new ReSIDfpBuilder("Demo"));
// Get the number of SIDs supported by the engine
unsigned int maxsids = (m_engine.info ()).maxsids();
// Create SID emulators
rs->create(maxsids);
// Check if builder is ok
if (!rs->getStatus())
{
std::cerr << rs->error() << std::endl;
return -1;
}
// Load tune from file
std::auto_ptr<SidTune> tune(new SidTune(argv[1]));
// CHeck if the tune is valid
if (!tune->getStatus())
{
std::cerr << tune->statusString() << std::endl;
return -1;
}
// Select default song
tune->selectSong(0);
// Configure the engine
SidConfig cfg;
cfg.frequency = SAMPLERATE;
cfg.samplingMethod = SidConfig::INTERPOLATE;
cfg.fastSampling = false;
cfg.playback = SidConfig::MONO;
cfg.sidEmulation = rs.get();
if (!m_engine.config(cfg))
{
std::cerr << m_engine.error() << std::endl;
return -1;
}
// Load tune into engine
if (!m_engine.load(tune.get()))
{
std::cerr << m_engine.error() << std::endl;
return -1;
}
// Setup audio device
int handle=::open("/dev/dsp", O_WRONLY, 0);
int format=AFMT_S16_LE;
ioctl(handle, SNDCTL_DSP_SETFMT, &format);
int chn=1;
ioctl(handle, SNDCTL_DSP_CHANNELS, &chn);
int sampleRate=SAMPLERATE;
ioctl(handle, SNDCTL_DSP_SPEED, &sampleRate);
int bufferSize;
ioctl(handle, SNDCTL_DSP_GETBLKSIZE, &bufferSize);
int bufferSamples = bufferSize / sizeof(short);
// Play
std::vector<short> buffer(bufferSamples);
for (int i=0; i<1000; i++)
{
m_engine.play(&buffer.front(), bufferSamples);
::write(handle, &buffer.front(), bufferSize);
}
::close(handle);
}
sidplayfp::load
bool load(SidTune *tune)
Definition: sidplayfp.cpp:64
sidplayfp::setRoms
void setRoms(const uint8_t *kernal, const uint8_t *basic=0, const uint8_t *character=0)
Definition: sidplayfp.cpp:109
SidTune
Definition: SidTune.h:43
sidplayfp
Definition: sidplayfp.h:47
sidplayfp::info
const SidInfo & info() const
Definition: sidplayfp.cpp:69
SidConfig::playback
playback_t playback
Definition: SidConfig.h:136
SidConfig
Definition: SidConfig.h:40
SidConfig::sidEmulation
sidbuilder * sidEmulation
Definition: SidConfig.h:155
ReSIDfpBuilder
Definition: residfp.h:33
sidplayfp::config
const SidConfig & config() const
Definition: sidplayfp.cpp:49
sidplayfp::play
uint_least32_t play(short *buffer, uint_least32_t count)
Definition: sidplayfp.cpp:59
SidConfig::samplingMethod
sampling_method_t samplingMethod
Definition: SidConfig.h:177
SidConfig::frequency
uint_least32_t frequency
Definition: SidConfig.h:141
sidplayfp::error
const char * error() const
Definition: sidplayfp.cpp:84
SidConfig::fastSampling
bool fastSampling
Definition: SidConfig.h:183