#include <c64cia.h>
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| c64cia2 (c64env &env) |
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void | poke (uint_least16_t address, uint8_t value) override |
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uint8_t | peek (uint_least16_t address) override |
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void | setModel (bool newModel) |
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virtual void | reset () |
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void | setDayOfTimeRate (unsigned int clock) |
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void | interrupt (bool state) override |
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| MOS6526 (EventScheduler &scheduler) |
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virtual void | portA () |
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virtual void | portB () |
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uint8_t | read (uint_least8_t addr) |
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void | write (uint_least8_t addr, uint8_t data) |
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CIA 2
Generates NMIs
Located at $DD00-$DDFF
◆ interrupt()
void libsidplayfp::c64cia2::interrupt |
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bool |
state | ) |
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inlineoverrideprotectedvirtual |
◆ peek()
uint8_t libsidplayfp::c64cia2::peek |
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uint_least16_t |
address | ) |
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inlineoverridevirtual |
Bank read. You probably should override this method, except if the Bank is only used in write context.
- Parameters
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address | value to read from |
- Returns
- value at address
Implements libsidplayfp::Bank.
◆ poke()
void libsidplayfp::c64cia2::poke |
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uint_least16_t |
address, |
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uint8_t |
value |
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) |
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inlineoverridevirtual |
Bank write.
Override this method if you expect write operations on your bank. Leave unimplemented if it's logically/operationally impossible for writes to ever arrive to bank.
- Parameters
-
address | address to write to |
value | value to write |
Implements libsidplayfp::Bank.
The documentation for this class was generated from the following file: